Post by Grim on Apr 12, 2015 23:51:30 GMT
[PTabbedContent][PTab=Tier 1]
Name: Magic Beams
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user focuses magic into their fingers (or any item that can manipulate and release magic). This magic is condensed and then shot at, towards the target, at a pace that is much slower than a bullet but still fairly difficult to dodge. The magic beams themselves aren't totally meant for damage, they do little damage themselves but they do a good job at knocking the target off their feet and leaving them open for other attacks.
Name: Pacify
Range: Close (0-5m)
Type: Magical
Description: The user casts a spell on the target, calming them down slowly. It's used to make people have clearer judgement, and nothing more than that. It can help against "Invoke Fury" but if not applied in the early stages of rage, it's hard for it to have much effect.
[/PTab][PTab=Tier 2]
Name: Magic Mirror
Range: Close (0-5m)
Type: Magical
Description: The user focuses their magic and places a thin, magical mirror the size of their upper body in front of them. This mirror is meant to reflect things based on the users own magical capabilities, if they are weak in magic they will only be able to reflect weak attacks or the attacks will shatter the glass and hit the user unless they move, if they are renowned in magic than it will be much harder to break through the mirror and may take multiple attacks. The mirror itself is fairly fragile, but the stronger the user is in magic, the stronger their mirror is.
Name: Bind Rope
Range: Close (0-5m)
Type: Magical
Description: The user extends their arm and says rope backwards (epor) and a rope is shot from their hands. This rope then entangles themselves around the target quickly, and tightens in a knot quickly as well. This rope isn't unbreakable, and strong character can rip it, others are tactical and can cut the rope.
Name: Invoke Hope
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user casts a spell on the target, filling them with courage. This makes them feel more sure about themselves, and helps them clear their judgement. It's a good force to use against the spell called "Invoke Fury."
[/PTab][PTab=Tier 3]
Name: Summon Foe
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user draws a small ritual circle (a circle around the user with mystical runes within it) with whatever material on whatever surface (blood, chalk, or just engrave it into dirt). Then, after holding a triangle hand formation in front of their chest a demon will spawn. This demon will attack whoever the user tells it to, even them for training. This demon is slightly larger than a normal human in muscle and height and carriers a massive hammer. This demon can also engulf his hammer in fire. After the demon is summoned the user can un-summon it at any time and change the demons target at any time, also the user can let go of the seal after the demon is summoned so they can fight with the demon. The user can only summon one thing at a time, so they cannot summon another demon or summon an ally while this demon is active.
Name: Summon Ally
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user draws a very small ritual circle on a piece of paper the size of a note card with pencil lead (or graphite), ink, or their own blood. Then, they give the paper to a target to hold, and from then on the user can summon any living being that is holding that piece of paper after drawing another ritual circle on whatever surface they are on with whatever writing material (the same as the Summon Foe circle). The user can summon any amount of allies that are holding this slip, but they must be holding the note-card or it won't work.
Name: Mystical Healing
Range: Close (0-5m)
Type: Magical
Description: The user places a hand on the target, healing them at a slow rate. If the user places two hands on the target the healing process will be doubled, but it will still take a while to heal, longer than the Physical Power: Regeneration.
Name: Magic Infatuation
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user creates a veil of infatuation around a circle radius in a mid (5-10m) range. The closer people get, the more it affects them, people with a strong will or drive can be broken from this spell. This spell doens't put people instantly under the affects, but gradually increases. Most people won't know they're under this, unless they are skilled in magic or have a strong will and feel like they're being invaded.
Name: Mystic Barrier
Range: Close (0-5m)
Type: Magical
Description: The user creates a wall in front of them made out of magic, it has a purple like aura. This wall is fairly strong, and can block a few attacks before it shatters. This wall doesn't surround the target, and is about half the width of a street. The user doens't have to hold their hands out to keep this barrier up, they just have to stick out their hands for a bit of time and project their magical energy to make a wall.
[/PTab][PTab=Tier 4]
Name: Invoke Fury
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user casts a very hard to detect spell on the target when they are in a close or medium proximity. This spell causes a seed of rage to form in the targets emotions, which slowly begins to grow, clouding their judgement and making them angry enough to lash out at friends if it goes undetected for a while. If it is detected it is easier to get rid of, but the more rage there is the harder to calm the target down it becomes. The rage build at a moderate pace, not too quickly, but not exactly slow.
Name: Bind Shackles
Range: Close (0-5m)
Type: Magical
Description: The user extends a hand and says shackles backwards (selkcahs) and then iron chains shoot out of their hands and attempt to ensnare the target. These shackles move at a much slower pace than the rope, but are much stronger, but are far from unbreakable. Strong characters can break through it, they can also be weakened through heat, and the shackles only stop the user from using their arms, not their legs or head for example.
[/PTab][PTab=Tier 5]
Name: Mystic Dome
Range: Close (0-5m)
Type: Magical
Description: The user creates a large and thick dome around themselves and possibly some allies. This dome is extremely thick, and hard to break, but no one inside the dome can shoot attacks out of it unless it breaks, same for people outside until it breaks. The user has to hold out their hands the entire time while holding up the dome, and if they lose concentration the dome will instantly fall.
[/PTab][/PTabbedContent]
Name: Magic Beams
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user focuses magic into their fingers (or any item that can manipulate and release magic). This magic is condensed and then shot at, towards the target, at a pace that is much slower than a bullet but still fairly difficult to dodge. The magic beams themselves aren't totally meant for damage, they do little damage themselves but they do a good job at knocking the target off their feet and leaving them open for other attacks.
Name: Pacify
Range: Close (0-5m)
Type: Magical
Description: The user casts a spell on the target, calming them down slowly. It's used to make people have clearer judgement, and nothing more than that. It can help against "Invoke Fury" but if not applied in the early stages of rage, it's hard for it to have much effect.
[/PTab][PTab=Tier 2]
Name: Magic Mirror
Range: Close (0-5m)
Type: Magical
Description: The user focuses their magic and places a thin, magical mirror the size of their upper body in front of them. This mirror is meant to reflect things based on the users own magical capabilities, if they are weak in magic they will only be able to reflect weak attacks or the attacks will shatter the glass and hit the user unless they move, if they are renowned in magic than it will be much harder to break through the mirror and may take multiple attacks. The mirror itself is fairly fragile, but the stronger the user is in magic, the stronger their mirror is.
Name: Bind Rope
Range: Close (0-5m)
Type: Magical
Description: The user extends their arm and says rope backwards (epor) and a rope is shot from their hands. This rope then entangles themselves around the target quickly, and tightens in a knot quickly as well. This rope isn't unbreakable, and strong character can rip it, others are tactical and can cut the rope.
Name: Invoke Hope
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user casts a spell on the target, filling them with courage. This makes them feel more sure about themselves, and helps them clear their judgement. It's a good force to use against the spell called "Invoke Fury."
[/PTab][PTab=Tier 3]
Name: Summon Foe
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user draws a small ritual circle (a circle around the user with mystical runes within it) with whatever material on whatever surface (blood, chalk, or just engrave it into dirt). Then, after holding a triangle hand formation in front of their chest a demon will spawn. This demon will attack whoever the user tells it to, even them for training. This demon is slightly larger than a normal human in muscle and height and carriers a massive hammer. This demon can also engulf his hammer in fire. After the demon is summoned the user can un-summon it at any time and change the demons target at any time, also the user can let go of the seal after the demon is summoned so they can fight with the demon. The user can only summon one thing at a time, so they cannot summon another demon or summon an ally while this demon is active.
Name: Summon Ally
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user draws a very small ritual circle on a piece of paper the size of a note card with pencil lead (or graphite), ink, or their own blood. Then, they give the paper to a target to hold, and from then on the user can summon any living being that is holding that piece of paper after drawing another ritual circle on whatever surface they are on with whatever writing material (the same as the Summon Foe circle). The user can summon any amount of allies that are holding this slip, but they must be holding the note-card or it won't work.
Name: Mystical Healing
Range: Close (0-5m)
Type: Magical
Description: The user places a hand on the target, healing them at a slow rate. If the user places two hands on the target the healing process will be doubled, but it will still take a while to heal, longer than the Physical Power: Regeneration.
Name: Magic Infatuation
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user creates a veil of infatuation around a circle radius in a mid (5-10m) range. The closer people get, the more it affects them, people with a strong will or drive can be broken from this spell. This spell doens't put people instantly under the affects, but gradually increases. Most people won't know they're under this, unless they are skilled in magic or have a strong will and feel like they're being invaded.
Name: Mystic Barrier
Range: Close (0-5m)
Type: Magical
Description: The user creates a wall in front of them made out of magic, it has a purple like aura. This wall is fairly strong, and can block a few attacks before it shatters. This wall doesn't surround the target, and is about half the width of a street. The user doens't have to hold their hands out to keep this barrier up, they just have to stick out their hands for a bit of time and project their magical energy to make a wall.
[/PTab][PTab=Tier 4]
Name: Invoke Fury
Range: Close (0-5m) to Mid (5-10m)
Type: Magical
Description: The user casts a very hard to detect spell on the target when they are in a close or medium proximity. This spell causes a seed of rage to form in the targets emotions, which slowly begins to grow, clouding their judgement and making them angry enough to lash out at friends if it goes undetected for a while. If it is detected it is easier to get rid of, but the more rage there is the harder to calm the target down it becomes. The rage build at a moderate pace, not too quickly, but not exactly slow.
Name: Bind Shackles
Range: Close (0-5m)
Type: Magical
Description: The user extends a hand and says shackles backwards (selkcahs) and then iron chains shoot out of their hands and attempt to ensnare the target. These shackles move at a much slower pace than the rope, but are much stronger, but are far from unbreakable. Strong characters can break through it, they can also be weakened through heat, and the shackles only stop the user from using their arms, not their legs or head for example.
[/PTab][PTab=Tier 5]
Name: Mystic Dome
Range: Close (0-5m)
Type: Magical
Description: The user creates a large and thick dome around themselves and possibly some allies. This dome is extremely thick, and hard to break, but no one inside the dome can shoot attacks out of it unless it breaks, same for people outside until it breaks. The user has to hold out their hands the entire time while holding up the dome, and if they lose concentration the dome will instantly fall.
[/PTab][/PTabbedContent]